Woodcutting
Toggle Skill Progress
/ HP
Attack Speed: -
Food
Your Attack resets when eating manuallyMenu
Stats
Max Hit:
Chance to Hit:
-
Accuracy Rating:
Dmg Reduction:
Evasion:
Evasion:
Evasion:
Prayer Points:
Active Prayers:
Slayer Task
Attack Style
-/- HP
Attack Speed: -
Dungeon Paused
No Combat Area Selected
-
Enemy Special Attacks
Special Attack Desciption
Offensive Stats
Attack Type:
Max Hit:
-
Chance to Hit:
-
Accuracy Rating:
-
Defensive Stats
Evasion:
-
Evasion:
-
Evasion:
-
Dmg Reduction:
-
Combat Options
Loot to Collect
Equip the Amulet of Looting from the Spider Forest Dungeon to enable auto-looting
Current Axe Bronze
Level 1 / 99
XP 0 / 83
Current Rod Bronze
Fish: -%
Junk: -%
Special: -%
-
Fish: -%
Junk: -%
Special: -%
-
Fish: -%
Junk: -%
Special: -%
-
Fish: -%
Junk: -%
Special: -%
-
Fish: -%
Junk: -%
Special: -%
-
Fish: -%
Junk: -%
Special: -%
-
Fish: -%
Junk: -%
Special: -%
-
Fish: -%
Junk: -%
Special: -%
-
Level 1 / 99
XP 0 / 83
Bonfire Status: Inactive
Firemaking XP Bonus when active: 0%
Level 1 / 99
XP 0 / 83
Fire Status: Active
Current Fire: Manual
Cooking XP Bonus: +0%
Level 1 / 99
XP 0 / 83
Current Pickaxe Bronze
Level 1 / 99
XP 0 / 83
Level 1 / 99
XP 0 / 83
A Success Rate of at least 90% is required for Offline Progression.
Success Rate is capped at 95%, unless you are wearing Thieving Gloves or Level 99 Mastery.
Level 1 / 99
XP 0 / 83
-
-
- / -
Level 1 / 99
XP 0 / 83
-
-
You have
0 GP
0 SC
General Upgrades
Skill Upgrades
Slayer Equipment
Gloves
Skillcapes
Materials & Items
Bank Space Used 0 / 5
Bank Value 0
Move Item Mode is active! Move items to a new Tab.
0 Items Selected
Sell Mode is active!
0 Items Selected - Sells for
0 GP
-
-
Heals for: 
View Item Stats
Special Attack
-
Upgrade Item
Read Item
Equip Item
Shield
Select Equipment Set:
Will Replace:
Equip Food
Open Item
View Chest Contents
Bury Item
Grants 0 Prayer Points each
0 Prayer Points
Claim Token
Use Item
Sell Item
Sells for:
1 GP each
0 GP
-
--
Heals for: 
View Item Stats
Item Stats
Item Settings
Tab Item's Default Tab is now automatically set to the tab it is moved to.
Bank Settings
Current: Default Sorting
General
# | Statistic |
---|---|
0 | Total Skill level |
0 | Total XP |
0 | Total Mastery level |
0 | Total GP acquired |
0 | Total items sold |
0 | Attempts at username changes |
Combat
# | Statistic |
---|---|
0 | Monsters slain |
0 | Total damage dealt |
0 | Total damage taken |
0 | Attacks missed |
0 | Deaths |
0 | Food consumed |
0 | Hitpoints gained from eating food |
Woodcutting
# | Statistic |
---|---|
0 | Total Trees cut / Environmental Impact |
0 | Seconds spent cutting |
Fishing
# | Statistic |
---|---|
0 | Fish caught |
0 | Junk caught |
0 | Special Items caught |
0 | Seconds spent fishing |
Firemaking
# | Statistic |
---|---|
0 | Logs Burnt |
0 | GP sacrificed to the fire gods |
0 | Seconds spent burning |
0 | Total bonus XP gained from bonfires |
Cooking
# | Statistic |
---|---|
0 | Food cooked |
0 | Food burnt |
0 | Seconds spent cooking |
Mining
# | Statistic |
---|---|
0 | Total Ores mined |
0 | Empty ores you have attempted to mine for some unknown reason |
Smithing
# | Statistic |
---|---|
0 | Total bars smelted |
0 | Total items smithed |
0 | Seconds spent smithing |
Thieving
# | Statistic |
---|---|
0 | Total successful pickpockets |
0 | Total failed pickpockets |
0 | Damage taken from NPCs |
0 | Seconds spent stunned |
Farming
# | Statistic |
---|---|
0 | Total allotments harvested |
0 | Compost used |
0 | Weird Gloop used |
0 | Crops died due to intentional neglect |
0 | Seconds spent waiting for crops to grow |
0 | Seconds spent waiting for crops to die |
Fletching
# | Statistic |
---|---|
0 | Total arrow shafts created |
0 | Total items fletched |
0 | Seconds spent fletching |
Crafting
# | Statistic |
---|---|
0 | Total items crafted |
0 | Seconds spent crafting |
Runecrafting
# | Statistic |
---|---|
0 | Total runes crafted |
0 | Seconds spent Runecrafting |
Herblore
# | Statistic |
---|---|
0 | Total potions brewed |
0 | Seconds spent training Herblore |
0 | Total potions used |
0 | Total potion charges used |
View older versions on reddit.com/r/MelvorIdle
General Settings
Ignore Bank Full
Continue Thieving on Stun
Auto Restart Dungeon
Auto re-use potion when it depletes.
Show Virtual Levels
(EXPERIMENTAL) Pause actions for skills (Except for Combat and Farming) when the game is minimised or placed in the background to activate offline progression upon return.
Notification Settings
Show Item Sale Confirmations
Show Shop Purchase Confirmations
Show Item Notifications
Show GP Notifications
Show Mastery Checkpoint Notifications
Show confirmation when attempting to close the game (REQUIRES REFRESH FOR CHANGES TO TAKE EFFECT).
Minibar Settings
Enable Skilling Minibar
Enable Combat Minibar
Display Combat Minibar on Combat Screen
Interface Settings
Default Page on Load
Level Up Notification
Edit Sidebar Design
Enable Dark Mode
Select Number Formatting (For numbers above 1000000) (REQUIRES REFRESH FOR CHANGES TO TAKE EFFECT).
Remove commas from all numbers (REQUIRES REFRESH FOR CHANGES TO TAKE EFFECT).
Enable Minor Accessibility Features. Please refresh after changing setting.
Account Settings
Save Management
Reset Account Progress
Golbin Raid Development Plan
Stage 1
Initial Release
Basic Mechanics Implemented
Stage 2
Raid Shop
Increased Variance of Enemies
Tuning for Ranged & Magic
Stage 3
Finalise Mechanics
Focus on Feedback
Stage 4
Finished Minigame
Welcome to the Golbin Raid
- Defeat infinite waves of Golbins, progressing in difficulty and Combat Level each wave.
- You start at Level 1 Combat Skill Levels (Hitpoints Level 10) which increases by 1 at the end of each wave.
- Start with only a Bronze Scimitar, 100 Bronze Arrows, 100 Air, Water, Earth, Fire & Mind Runes, and 10 Shrimp
- At the end of each wave you can select the desired item you wish to equip, chosen at random.
- Get as far as you can with the best build possible.
- Running or dying in the Raid will reward you with Raid Coins based on what Wave you got up to. You cannot earn Raid Coins prior to Wave 4.
- Everyone attacks twice as fast in the Raid.
- The Raid is in its first stage of development. Refer to Development Plan above.
- Auto Eat Tier II is active throughout the Raid.
- There is no Prayer, Potions or passive Pet Bonuses.
- No Combat Experience is gained during the Raid.
- You are limited to only 1 Equipment Set, and 1 Equipped Food. Choose wisely.
- The Weapons and Gear you can select are gated behind Wave requirements. Check the selections screen for info.
- All Runes acquired during the Raid are stored. Check the My Runes page in Combat to see what you have.
- All Magic Spells are unlocked from the start.
- Running out of Runes or Ammo during Combat will replace your weapon with a Bronze Scimitar.
- Combat Triangle Modifiers for Standard & Hardcore characters still apply here (Including no HP Regen for Hardcore).
- The Raid is basically Combat reskinned, therefore you are not able to train any other skills during the Raid.
- This is a safe minigame. Hardcore Characters are safe if you die.